![]() With the direction a lot of games are going, loot gathering trends toward player burnout, so finding ways to keep it from going stale is going to yield greater success in the long term. Strategic treasure selling might not seem like an important part of an action-horror game like Resident Evil 4, but as players get into the nitty-gritty, they'll find it plays a bigger role than one would expect. ![]() It's rare to see games take such an in-depth approach to a mechanic as simple as loot collecting, but Resident Evil 4 provides a breath of fresh air in this regard. I do like that it lets you swap to the original soundtrack. usually the bonus weapons start off a bit more powerful, but can't be upgraded so they become obsolete quickly, which I'm expecting. It's simple to find for those who already know where to look, but very easy to miss for. With how crucial it is to earn pesetas, strategically selling loot to Resident Evil 4's Merchant is a necessity. I bought the deluxe, even tho the costumes look pretty atrocious. The Mirror w/Pearls & Rubies can be found in the Castle, during Chapter 3-3. For example, some treasures earn a value multiplier when slotted with gems of the same type, giving players an incentive to hold on to their items for the right piece of loot. While it might be tempting to sell treasures right away, sometimes saving them and adding gems later can yield better results. Other treasures give players the ability to slot in gems to increase their value, adding another layer of strategy for players trying to maximize the pesetas they earn.
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